One Piece A-Edition Alpha Progress

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One Piece A-Edition Alpha Progress - Page 11 Empty Re: One Piece A-Edition Alpha Progress

Post by Rhino.Freak 28th November 2014, 4:33 pm

Seifdeen9 wrote:How many characters are already finished ? and how many characters you gonna do for the first Beta ?

Stated many times:
Luffy, Sanji and Marine Grunt will be in 1st release.
Luffy and Sanji needs to be polished and Marine grunt is left to do a little.
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Post by DyllanTheDrawer 29th November 2014, 5:59 am

Everything is looking great i have no complaints
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Post by Z-studios 29th November 2014, 7:16 am

Franky's rocket

One Piece A-Edition Alpha Progress - Page 11 Rocket_by_z_studios-d881lpd
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Post by Seifdeen9 29th November 2014, 11:43 am

And Law ? (amazing job Z)
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Post by vaoy22 29th November 2014, 1:30 pm

Seifdeen9 wrote:And Law ? (amazing job Z)
Of course Law!
They not said because it Already known.

But now really Law will be able at V0.1?
And why you don't make him a Non-Devil Fruit combo and you do for him Boshuko and Kushuko Haki?
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Post by Rhino.Freak 29th November 2014, 4:12 pm

I don't know what you exactly meant with the quote on Law, but no he won't be in 1st release.
He is certain in the 2nd though.

Really like the lighting effects on missile, great feel!
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Post by Beta96 29th November 2014, 5:24 pm

So how many percentages of Luffy, Sanji and marines that have been done?
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Post by Z-studios 29th November 2014, 7:34 pm

eh dunno, but we're polishing the lst bits of sanji.  Just need to do tired
One Piece A-Edition Alpha Progress - Page 11 Tired_by_z_studios-d883dwb

Rocket for Franky
One Piece A-Edition Alpha Progress - Page 11 Rocket1_by_z_studios-d883deo
One Piece A-Edition Alpha Progress - Page 11 Rocket2_by_z_studios-d883eqk
Do you guys think the rockets should launch all at once or one by one?
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Post by Seifdeen9 29th November 2014, 7:44 pm

Well,
Luffy, Sanji and marin will be in the 0.1 ? so in the 0.2 it will be added only Law or Law and other characters ?
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Post by A-MAN 29th November 2014, 8:04 pm

Vote all at once. One by one can get really annoying.
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Post by Seifdeen9 29th November 2014, 8:56 pm

Sure ! thanks A-Man
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Post by Z-studios 29th November 2014, 9:16 pm

I think Aman was referring to the rockets

yes first version is luffy/sanji/marine

next one will have Law, g2 luffy/dj sanji, hopefully zoro
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Post by riquelme375 29th November 2014, 10:35 pm

Sorry A-man, i vote one by one D:
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Post by Seifdeen9 29th November 2014, 11:13 pm

3/3 ! it's more awesome Smile
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Post by Beta96 30th November 2014, 4:41 am

All at once. It make franky look superrr
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Post by vaoy22 30th November 2014, 5:33 am

I think both of them could be cool like D^J is All at once and DvJ is one by one
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Post by Rhino.Freak 30th November 2014, 5:59 am

I like all of them at once as well..
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Post by A-MAN 30th November 2014, 6:21 am

With all at once, it would be possible to run around when chased by the homing missiles to make them hit into each other. And that's more cool Razz.
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Post by vaoy22 30th November 2014, 1:04 pm

@A-MAN And Z-Studios:
Why not to do to of them like i said in my previous post?
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Post by Z-studios 30th November 2014, 6:38 pm

@vaoy:
no point having the move take up 2 move slots, it isn't that unique.
Also we aren't using lf2 controls. Its 4 buttons, Attack, Defend, Jump, Special and adding directions. Like >A VS, etc

For this rocket move it might be ^>S

I'll keep it to firing the missiles all at once.
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Post by Beta96 30th November 2014, 6:58 pm

So for Franky, A is like his punch and S is range move?
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Post by Flash9tk 30th November 2014, 7:03 pm

All missles at once is very Franky like. He definitely is a special case. With his plethora of ranged attacks, I guess there definitely won't be any forever flying ranged attacks.

So his attacks will dissipate/explode over time? Excluding the homing missles?
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Post by Z-studios 30th November 2014, 7:10 pm

Yes, A will be right arm and S will be left mostly.

In tank mode he'll be able to use all his attacks too, missiles and such.

The missiles track the enemy but you can move in a way that the missiles will collide with each other, the ground or some other object to avoid them.

A attacks are mostly just heavy attacks with his hands in the specific direction
>+A Strong Right (chain has limited range)

S- weapons left (mid range bullets)
>S- on hand coup de vent (long/mid range)
^S Shoulder Cannons (spins around) mid range ish
^>S Rocket Launchers (long range/homing)
V>S Laser (long range)
VS Flame thrower (close/mid range fire)

>> Tank mode, press J to hop out of it

DD Butt Farts
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Post by vaoy22 30th November 2014, 7:41 pm

Wow X if all the characters you do is like that so the game is such a cool!
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Post by Seifdeen9 30th November 2014, 7:42 pm

Suuuuuuuuuuuuuuuuuuuuperrrrrrrrrrrrrrrrrrrrrrr system Z !
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Post by vaoy22 30th November 2014, 7:45 pm

Seifdeen9 wrote:Suuuuuuuuuuuuuuuuuuuuperrrrrrrrrrrrrrrrrrrrrrr system Z !
LOLXDYY
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Post by Z-studios 30th November 2014, 8:08 pm

One Piece A-Edition Alpha Progress - Page 11 Dummy1_by_z_studios-d8885rm
One Piece A-Edition Alpha Progress - Page 11 Dummyjump_by_z_studios-d888byp
training dummy
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Post by riquelme375 30th November 2014, 9:01 pm

YES! THE TRAINING DUMMY! FINALLY!
Sorry, im a bit excited :3
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Post by vaoy22 30th November 2014, 9:56 pm

wow so cool its will V0.1 or V0.2?
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Post by Z-studios 1st December 2014, 12:12 am

should be the new version
One Piece A-Edition Alpha Progress - Page 11 Dummygetup_by_z_studios-d888okp
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Post by Rhino.Freak 1st December 2014, 7:17 am

I like training back, but I was hoping it to be more wider.. but I still like it Very Happy
Also, WHAT WOULD BE THE COMBINATION OF NIPPLE LIGHTS!?

vaoy22 wrote:
Seifdeen9 wrote:Suuuuuuuuuuuuuuuuuuuuperrrrrrrrrrrrrrrrrrrrrrr system Z !
LOLXDYY

The Rules wrote:
Off-topic needs to be avoided, Don't Post if there's nothing to contribute to the topic.

2nd Reminder
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Post by Z-studios 1st December 2014, 7:39 am

lol maybe make test dummy fatter in code?

Nipple lights would be a taunt probally
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Post by A-MAN 1st December 2014, 7:56 am

I can see Nipple lights being DD. The butt fart can be his hop (JJ).
Edit: But Nipple lights are an attack. They paralyze the targets by means of hurting their eyes with very bright light. Plus DD attacks should mostly be defensive/counter attacks for when you're defending at a corner..
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Post by vaoy22 1st December 2014, 4:41 pm

For Franky Tank and regular Franky itw's same counter attack and has Franky's Tank mode counter attack?
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Post by Seifdeen9 1st December 2014, 7:33 pm

Rhino.Freak wrote:I like training back, but I was hoping it to be more wider.. but I still like it Very Happy
Also, WHAT WOULD BE THE COMBINATION OF NIPPLE LIGHTS!?

vaoy22 wrote:
Seifdeen9 wrote:Suuuuuuuuuuuuuuuuuuuuperrrrrrrrrrrrrrrrrrrrrrr system Z !
LOLXDYY

The Rules wrote:
Off-topic needs to be avoided, Don't Post if there's nothing to contribute to the topic.

2nd Reminder
Sorry but write 2 lines "on-topic" and make a paragraph about off-topic, it's an off topic... we all know the rules bro, so calm down... "2nd Reminder" pathetic... if you want I can do like you ? see, 2 sentences
But Z, why don't just make the defence of franky with his "super" position and same time the nipple light ?

So then I've made an on-topic.


Hello Seifdeen9. I would like to point out that the reminder wasn't for you; it was clearly for vaoy. Regardless, the community can not tolerate such posts, and therefore a warning had to be issued. Please lets all appreciate what Freaky is doing by administrating this community and show him some respect instead. ~A-Man
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Post by Z-studios 1st December 2014, 7:39 pm

DD for nipple lights sounds good, like Aman said its kinda defensive as well.

Franky's 'super' position will be a taunt probably, nipple lights can be used as an attack

@vaoy: Yes most of franky's normal attacks will be on his tank mode.
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Post by Beta96 1st December 2014, 11:52 pm

Franky has a super armor since he is a cyborg? (Like hard to fall when getting hit)

Back to the first releases, how is the game anyway? Any news that should you guys share?
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Post by vaoy22 2nd December 2014, 5:59 am

@Z-studios:
On what sprites you work now?

@Beta96:
I Think they don't share us because They want the game surprise us All i say it's just my think.
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Post by Rhino.Freak 2nd December 2014, 8:50 am

Z-studios wrote:@vaoy: Yes most of franky's normal attacks will be on his tank mode.  
Wait isn't the tank mode going to be just the run? (>+>)
What exactly do you mean by most of his Attacks being in tank mode?

@Beta : Yeah Franky has a strong armour.
We have planned some "categories" for characters and they will have specific abilities to them. For example, we have :
Acrobats - Have quick jumps, flips and somersaults. (Luffy and Sanji)
Tanks - Defensive, Greater HP. (Franky, Vergo and Pacifistas)
Swordsmen - Able to cut cannon balls and other weapons (Zoro, Mihawk) and there will be more.


Last edited by Rhino.Freak on 2nd December 2014, 9:38 am; edited 1 time in total
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Post by A-MAN 2nd December 2014, 9:21 am

We're currently rushing for the first release. Although we're already aiming for a date to release, I am not going to say anything until I am 100% sure we will be able to release on time.
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Post by vaoy22 2nd December 2014, 1:07 pm

Two players combo will be able i mean can to Characters attack together at the same time the same character?
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Post by Beta96 2nd December 2014, 1:10 pm

Oh that is wonderful news to read. Hope you can keep it up with the release. Cant wait.
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Post by Z-studios 2nd December 2014, 8:22 pm

@Rhino:
yes Run will be his tank mode, but he'll be lower to the ground but his run will be faster. Less control movement wise but you cant do all the S attacks in tank mode still, rockets, cannonsn etc. You press J though and you jump out of tank mode and go back to normal

@vaoy: yes there will be clashing
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Post by vaoy22 3rd December 2014, 6:16 am

Few things:
1. Can you do stats in the image of the characters\character page
2. You Already think about how zoan could to work?
3. Luffy shot balls back(i dont know how to say that)
4. Kairoseki will be?
5. Logia works like on OPGW?
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Post by Z-studios 3rd December 2014, 11:40 pm

One Piece A-Edition Alpha Progress - Page 11 Hakidummy_by_z_studios-d88kxi3
training dummy haki mode

@vaoy
1. Can you do stats in the image of the characters\character page
not on the selection screen but maybe in the library of the sunny

2. You Already think about how zoan could to work?
Going to be a transformation by pressing AS to turn into full zoan mode. A will be normal attacks, S half zoan attacks
3. Luffy shot balls back(i dont know how to say that)
yup, he'll have bullet deflection. Against stuff like Franky's and marine's bullets
4. Kairoseki will be?
Some marines and smoker will have it. Hitting a DF user will make them go into fainting frames. Might do some Kairoseki areas in story mode
5. Logia works like on OPGW?
little different. Like zoan you press AS to go into your logia element and can move around briefly in elemental form (haki users can still attack you). Pressing D when hit will turn yourself into element to avoid attacks too (can't use against haki attacks)
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Post by Key2Lite 3rd December 2014, 11:56 pm

OH HOT DAMN A TRAINING DUMMY CAN USE HAKI? Anyway, zoan sounds interesting. What else do you have planned for the training dummy?
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One Piece A-Edition Alpha Progress - Page 11 Empty Re: One Piece A-Edition Alpha Progress

Post by vaoy22 4th December 2014, 6:14 am

Z-Studios:
The element in Element mode(of Logia users)will effect like Aukiji freezing and Ace burning
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One Piece A-Edition Alpha Progress - Page 11 Empty Re: One Piece A-Edition Alpha Progress

Post by Rhino.Freak 4th December 2014, 11:43 am

what will be the use of this HAKI shield of training dummy? lol
And since he's a dummy and not a player, how/when will he activate it?
Kinda curious.. looks really funny tho XD
Rayleigh's DUMMY! lol
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One Piece A-Edition Alpha Progress - Page 11 Empty Re: One Piece A-Edition Alpha Progress

Post by Flash9tk 4th December 2014, 11:02 pm

Lol maybe it's to counter your buso armed attacks. Looks pretty cool.
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One Piece A-Edition Alpha Progress - Page 11 Empty Re: One Piece A-Edition Alpha Progress

Post by A-MAN 5th December 2014, 5:06 am

The idea was to have different kinds of dummies with different physical features; weight, size, defense..etc. There are also going to be dummies with Logia powers in case you want to train against those; an ice one where heavy attacks will have it break, or fire for instance where normal attacks will pass through. That haki version can be another kind as well.
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