Winning Stance and Starting stance for characters

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Winning Stance and Starting stance for characters Empty Winning Stance and Starting stance for characters

Post by jason007 14th December 2013, 4:13 pm

As A-engine doesnt seem to have any limitations, I was wondering if we can add winning stance for all characters once they win the game, is that possible??

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Winning Stance and Starting stance for characters Empty Re: Winning Stance and Starting stance for characters

Post by Rhino.Freak 14th December 2013, 4:34 pm

anything and almost everything is possible in A-Engine as far as I have heard about it from A-MAN and considering his coding skills. So yeah its possible and will be added, if the team thinks its worth adding in it.
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Winning Stance and Starting stance for characters Empty Re: Winning Stance and Starting stance for characters

Post by A-MAN 14th December 2013, 4:59 pm

In fact, it is already implemented along with losing frames too (like when a character is dead, a certain animation can be shown. Like say for instance, blood being spilt or exploding as how it is with the Pacifista in 1.Cool. But he question is, what can these really be? Perhaps, something like the character's unique laugh might be cool. But lets leave this for later, as we are focusing on a strong fun game play mechanics for now.
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Winning Stance and Starting stance for characters Empty Re: Winning Stance and Starting stance for characters

Post by dan007/^"""" 15th January 2014, 12:07 pm

if a char dies and it was free for all battle of three people eould the thdead character be repeating its losing frames may be that would look weird maybe

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Winning Stance and Starting stance for characters Empty Re: Winning Stance and Starting stance for characters

Post by A-MAN 15th January 2014, 12:08 pm

dan007/^"""" wrote:if a char dies and it was free for all battle of three people eould the thdead character be repeating its losing frames may be that would look weird maybe
Nah, I can work that out.
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Winning Stance and Starting stance for characters Empty Re: Winning Stance and Starting stance for characters

Post by Z-studios 15th January 2014, 12:20 pm

Won't the losing frames just be them dead on the floor though? Or it could maybe be like some other games that when you have zero HP you have a different more exaggerated falling/lying frames instead of the usual.


Also any thoughts for Luffy's winning pose? Eating meat or something?
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Winning Stance and Starting stance for characters Empty Re: Winning Stance and Starting stance for characters

Post by Rhino.Freak 15th January 2014, 12:23 pm

f*** yeah! eating meat should be it! LOTS OF MEAT!
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Winning Stance and Starting stance for characters Empty Re: Winning Stance and Starting stance for characters

Post by -|Mark975|- 15th January 2014, 10:17 pm

Yeah eating meat is more like Luffy haha.
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Winning Stance and Starting stance for characters Empty Re: Winning Stance and Starting stance for characters

Post by pack5642 16th January 2014, 7:04 am

how about the character staying transparent on the outside of the field, like they are just watching from the sidelines. that way they arent annoying anyone in the middle of the field/arena.
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Winning Stance and Starting stance for characters Empty Re: Winning Stance and Starting stance for characters

Post by -|Mark975|- 16th January 2014, 7:28 am

Sounds like a good idea but how would that work on Punk Hazard?
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Post by pack5642 16th January 2014, 7:40 am

shoot..i was thinking of Dessorosa when i wrote this...how about floating in the sky, or behind the fence. im pretty sure they can be stashed somewhere for each diff background.
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Winning Stance and Starting stance for characters Empty Re: Winning Stance and Starting stance for characters

Post by -|Mark975|- 16th January 2014, 8:03 am

Haha wouldn't that be weird? Just floating in the sky and I think in the background there's going to be those machines and stuff.
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